What follows is not optimized. I know a dozen ways I could shave points in this list to buy more firepower. And as 'Ard Boyz season approaches, I will. This is basically a hybrid foot/mech list heavy on Terminators. I like Terminators with Tank Hunters and heavy weapons. I like Terminators with Thunderhammer/Storm Shields and Preferred Enemy. This list has all of that. Here goes...
|The old Black is now 3++|
-4x Terminator Command Squad
-2x Cyclone Launchers
[Does the Castellan need that much gear? His only real role is to open up two more elite FOC choices, so no. However, I have a badass Lysander converted Black Templar Marshal/Castellan and I intend to use it. Plus he is bad ass enough to be somewhat of a deterrent.]
-4x Terminator Command Squad
-2x Cyclone Missile Launchers
[Again, I could go slightly cheaper, but I expect these units to draw a lot of enemy attention, and I want a decent fighty HQ in it. If you're going to commit resources to killing these guys, I want you to pay for it heavily.]
5x Terminator Squad
-2x Assault Cannons
[Why not Cyclones? Because rending, tank hunting Asscans are pretty hot. Plus, against certain types of opponents, like squadrons and semi-tough units with a cover save, they preform better. In this case, I prefer some variety over redundancy.]
10x Terminator Assault Squad
[I wanted a thunderbubble to protect the shootier dudes. I figure 10 TH/SS with EC attached is a pretty mean CC unit. I actually wanted two of these, but I would have to ditch the Asscan terminators and some speeders, and I didn't feel it was worth it.]
[I know that BT Typhoons are the bees' knees now. But I don't have any Typhoon models and I don't intend to get any. And I actually need these more in this particular army. This army has no other ability to project melta downfield, and these fill that role. They are on Landraider/Battlewagon control duty, which is something Typhoons aren't so good at. Don't get me wrong, the Typhoons are an insane deal now, but this list already has a ton of long range firepower.]
4x5 Initiates w/ Bolt Pistol and CCW
-Twin Linked Lascannon
[Fairly standard BT troop choices now. A missile launcher and TLLC with melta back up is more firepower than most troop choices can bring. They aren't as tough as grey hunters, but they can shoot a bit better.]
Obviously not optimized fully, but it will be fun to play. My thinking is you can more fully tweak out the CC elements, especially the equipment on the HQ to add more firepower, but then it becomes a black space marine army with heavy firepower from a terminator firebase. I think my list does that decently well, while still feeling like a Black Templar army should. Call me a carebear fluff bunny, I guess. I figure a list like this will be at least enough to make it past the prelims. We'll see.
As soon as I assemble some Cyclone Launcher Termies I'll take it for a spin. This has everything I want in a 40k army: lot's of bad ass elite troops, serious long range firepower, a strong close combat element that people can't take for granted, and fairly useful troop choices. Is it possible that BT are a decent 5th edition 'dex now?!