tag:blogger.com,1999:blog-6065491601593693979.post389911167425766048..comments2024-03-20T02:13:39.387-04:00Comments on Bringer of Victory: WHFB: Ogre Kingdoms Review ConclusionNikephoroshttp://www.blogger.com/profile/14484058926496438148noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-6065491601593693979.post-40790621448975847982011-11-15T08:30:48.858-05:002011-11-15T08:30:48.858-05:00They got new rules for Rhinox Cavalry now. You thi...They got new rules for Rhinox Cavalry now. You think they are any good? http://www.forgeworld.co.uk/Downloads/Product/PDF/r/Rhinox.pdfAnonymoushttps://www.blogger.com/profile/11142379276012984189noreply@blogger.comtag:blogger.com,1999:blog-6065491601593693979.post-68384071720713289892011-10-21T01:22:42.313-04:002011-10-21T01:22:42.313-04:00Cheers mate. I ordered my first Orge model the oth...Cheers mate. I ordered my first Orge model the other day, the Thundertusk/Stonehorn kit. Planning to take my own sweet time to put it together, making sure I magnetise it so it can be used as both beasties. Haven't been so excited about a model in ages. <br /><br />Maneaters are very costly, no indy retailers sell them over here so I'll have to get them directly from GW at around 18 euros a pop (but then again they are some of my favourite models in the entire warhammer range). So it would be nice to see their usability before I venture in such a costly expense, but I guess they could work with some other special rules as well? Thanks for the advice again, I will let you know how it goes.Anonymoushttps://www.blogger.com/profile/11142379276012984189noreply@blogger.comtag:blogger.com,1999:blog-6065491601593693979.post-4971603530107977202011-10-20T19:54:39.456-04:002011-10-20T19:54:39.456-04:00My advice is...
1. Playtest Maneaters first. Th...My advice is...<br /><br />1. Playtest Maneaters first. They may be great, they may be crap. I think they are a potentially backbreaking unit, but they may also be a gimmick that a good opponent can manipulate.<br /><br />2. I'm not sure a stonehorn is better than the Thundertusk. That's also worth playtesting before you glue.<br /><br />3. If you trade in the maneaters, you can get a second iron blaster and another unit of mournfang cavalry. That's something I'd consider too.<br /><br />Hope this helps!Nikephoroshttps://www.blogger.com/profile/14484058926496438148noreply@blogger.comtag:blogger.com,1999:blog-6065491601593693979.post-70764395438409710572011-10-20T07:59:20.070-04:002011-10-20T07:59:20.070-04:00Slaughtermaster, Level 4, Grut Sicke, Ironfist 338...Slaughtermaster, Level 4, Grut Sicke, Ironfist 338<br /><br />Bruiser, BSB, Heavy Armour,Ironfist, Banner of Swiftness, <br />Lookout Gnoblar, 163<br /><br />Butcher, Lv2, Dispel Scroll, Great Weapon, 169<br /><br />7 Ogres, Standard, Lookout Gnoblar, Ironfists, 239<br /><br />6 Ogres, Ironfists, 192r<br /><br />6 Ironguts, Standard Bearer, Lookout Gnoblar, Standard of Discipline, 288<br /><br />2 Mournfang Cavalry, Heavy Armour, Ironfists, 140<br /><br />2 Mournfang Cavalry, Heavy Armour, Ironfists, 140<br /><br />5 Maneaters,Brace of Pistols, 310<br /><br />Iron Blaster, 170<br /><br />Stonehorn, Harpoon Launcher, 250<br /><br />New draft, I think this one is better. Butcher gonna go with the Ironguts so I gave him a great weapon since he has to be able to do the same job as them. Getting them to fight other ASL units would be best I guess but they could do very well against monsters and heavy armoured infantry too. I also gave him a dispel scroll since I think it's kinda important to avoid these pit of shades and purple suns.<br /><br />Slaughter master gonna go with the 7 ogre strong units. More wounds for him to use the Grut Sicke and I feel he is going to be more safe there.<br /><br />BSB with the other unit of ogres to give them his Ld8 and aid them in combat. I guess the plan is to have his unit in the middle of the army for maximum BSB usage. Also the slaughtermaster's unit goinna be next to him fairly central to the army and try to pull off the Trollgut spell to give all his units around him Regeneration. I think that's very essential in keeping the army alive and in the end winning the game.Anonymoushttps://www.blogger.com/profile/11142379276012984189noreply@blogger.comtag:blogger.com,1999:blog-6065491601593693979.post-62762429747143183052011-10-16T18:38:28.042-04:002011-10-16T18:38:28.042-04:00Cheers, glad you like. Btw I can't stress thi...Cheers, glad you like. Btw I can't stress this enough, just be brutally honest for my list, no nicieties needed here. I really want something that's going to work decently here before I spend any cash on these bad boys.<br /><br />So by dropping the DHB and getting SoD I save 35 points. I can get one more ogre with an Ironfist and also give the butcher an Ironfist. <br /><br />So you think the Grut's Sickle on the slaughter master is a good idea? Also, should I put the extra ogre in the BsB unit (since it's going to be pushing more forward than the Slaughtermaster's unit I suppose). <br /><br />Again, really not sure on the 5 maneater unit. Could be throwing them away first turn. I guess there are million other combination I could use them if the sniping + scout doesn't work out.<br /><br />Actually one thing I noticed about your list is the lack of Lookout gonoblars. Aren't you a bit anxious that your slaughtermaster could be sniped by a cannon first turn?<br /><br />Thanks again for the help.Anonymoushttps://www.blogger.com/profile/11142379276012984189noreply@blogger.comtag:blogger.com,1999:blog-6065491601593693979.post-65622253696697695112011-10-16T14:21:39.068-04:002011-10-16T14:21:39.068-04:00I like the list. I'd probably go with a secon...I like the list. I'd probably go with a second IRon Blaster over the stonehorn. And yeah, split up the mournfang into 2x2.<br /><br />Dragonhide Banner is good but not worth the points IMO. Go with Standard of Discipline. Use those extra points to beef up your Ogre units a bit.<br /><br />I am a big fan of the shooty Maneaters. Sniping a L4 on turn one will transform the game big time. And if you can get bonus mileage like killing a BSB afterwards you're in business.Nikephoroshttps://www.blogger.com/profile/14484058926496438148noreply@blogger.comtag:blogger.com,1999:blog-6065491601593693979.post-51458514069541850372011-10-16T12:49:36.409-04:002011-10-16T12:49:36.409-04:00Can't really critisize your list since I don&#...Can't really critisize your list since I don't know much about ogres. I got the Army Book today however and made a list of my own. <br /><br />Slaughtermaster, Level 4, Grut Sicke, 335<br /><br />Bruiser, BSB, Heavy Armour,Ironfist, Rampager's Standard, <br />Lookout Gnoblar, 198<br /><br />Butcher, Lv2, 135<br /><br />6 Ogres, Standard, Lookout Gnoblar, Ironfists, 207<br /><br />6 Ogres, Ironfists, 192<br /><br />6 Ironguts, Standard Bearer, Lookout Gnoblar, Dragonhide Banner, 323<br /><br />4 Mournfang Cavalry, Heavy Armour, Ironfists, 280<br /><br />5 Maneaters,Brace of Pistols, 310<br /><br />Iron Blaster, 170<br /><br />Stonehorn, Harpoon Launcher, 250<br /><br /><br />Not sure on the Grut Sicke but I think it's kinda sweet to cast Bullgorger and Toothcracker in with one die. <br /><br />Really not sure what to give to the BSB but with Rampager's you could pull a second turn charge. He will go with the Ogre unit that doesn't have a standard. <br /><br />Having seen your list I think 2 x 2 Mournfang Cavalry is much better than 1 x 4. Especially when they multicharge with a larger unit. To be honest though, I prefet 2+ and 6++ saves than +2 Strength. <br /><br />With Maneaters (despite the fact that I love the models) I really like the idea of scout + sniper on them. Could be potentially game winning if you kill the opponents caster on the first turn. And if you don't, you could block one of his important units for a couple of turns.<br /><br />What do you think? Please critisize away as much as you want, I am not going to buy a single models before I put a fairly competitive list together.<br /><br />Cheers!Anonymoushttps://www.blogger.com/profile/11142379276012984189noreply@blogger.com