tag:blogger.com,1999:blog-6065491601593693979.post3453839837897338203..comments2024-03-20T02:13:39.387-04:00Comments on Bringer of Victory: Warriors of Chaos for 'Ard BoyzNikephoroshttp://www.blogger.com/profile/14484058926496438148noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6065491601593693979.post-51942987504971214982010-10-14T08:53:02.393-04:002010-10-14T08:53:02.393-04:00The basic plan is to use the triple Hell Cannons o...The basic plan is to use the triple Hell Cannons on your opponent's massed infantry and if you can't totally annihilate them, you can at least soften them up to the point where the Khorne warriors can puree them.<br /><br />The Knights and horsemen are there to, essentially, guard your flanks and/or threaten your enemy's flanks and backline. They are a fair bit harder than enemy fast cavalry and there is very little your opponent will put on his flanks that can hang with the knights.<br /><br />The general overarching strategy of this list is to counter the general lack of shooting and very linear nature of WoC. <br /><br />People view WoC as a line up your guys and march forward. This list does not do that. Between vanguarding fast cavalry, flying Tzeentch circuses, and relatively fast rock solid killy knights you are in your opponent's deployment zone early causing... well... chaos. <br /><br />If you can get their blocks to turn sideways or backwards to deal with your threats in their backlines, you have gone a very, very long way towards winning.<br /><br />I mean, what do most people do when a Tzeentch Lord with a 3+ ward save on a Disc is killing their cannons on turn 2? What is their answer for that? Shooting him? Nope, all your shooty units are dead or in combat with other disc guys or my cavalry.<br /><br />It all goes back to my analysis that the WoC army book isn't balanced. It's hard to find answers to everyone's threats in it the way High Elves or Skaven can. Since you can't react to everything your opponent is going to throw at you, you have to be the proactive one and put threats out there that he has to struggle to come up with answers to. That isn't a bad strategy for any army, but for WoC I think it's essential.Nikephoroshttps://www.blogger.com/profile/14484058926496438148noreply@blogger.comtag:blogger.com,1999:blog-6065491601593693979.post-28540941643250671152010-10-13T22:45:59.252-04:002010-10-13T22:45:59.252-04:00Yeah, the list I'm working on can't even b...Yeah, the list I'm working on can't even be compared to this list. Totally different overall tactics. I stated earlier that I am opposed to the win/lose by turn 2 mentality. It's just not my style, not in my mindset.<br /><br />I'm curious about the knights and horsemen, in these hyper-competitive games what sort of units are they shooting to best? I can see taking down warmachines, skirmishers, and MSU with ease, but won't they have trouble against most infantry? I understand that you'll have plenty of opportunity to back them up with other units, but then we're getting into boots on the table tactics which is nearly impossible to do online.<br /><br />Damn, I wish we could play a game...JThttps://www.blogger.com/profile/09896962186417548766noreply@blogger.com